TransportsAny cargo-bearing unit, can be Aerial or Ground.
Moving the TransportLeft-click on a Transport and as you move the cursor around the screen you'll see a cross-hairs any place that's legal to move, and a no-circle any place that's illegal. Left-click someplace legal, and the Transport will move there.
Picking up CargoIf you left-click your Transport and then move your cursor over an object that you can pick up, your cursor becomes a hand. If you left-click on that object, your Transport will go pick it up for you. You can pick up Storm Crystals, High Priests, and Spells in the form of Obelisks. Remember: Transports cannot carry both a Priest and a Storm Crystal at the same time. And a Priest cannot carry another Priest.
Dropping CargoRight-click a cargo-carrying Transport, and choose "Drop ...". This does not apply to Spells, which cannot be dropped.
Casting SpellsOnce a Transport has acquired a Spell, it can cast the Spell an unlimited number of times, provided the player has sufficient Storm Power. The Transport keeps that Spell until the Transport is destroyed, or until it acquires another Spell, supplanting the previous one. Now when you right-click on your Transport, you'll be offered the option to cast the Spell for the indicated amount of Storm Power.
GeneralTransports can carry only one Spell at a time. Ground Transports will only attract one Aerial Attacker at a time-- Buildings and other units attract three at a time. Golem are dumb, and they will walk straight off a bridge if it is broken. All other Transports stop before falling to their deaths. If a Priest or a Crystal Crab is standing on a dangerous bridge, it will try to move automatically to a safer position.
A Rule to Remember:
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